Hang Up was created in 36 hours for Gigajam hosted by Texas A&M's chapter of SIGGRAPH. There were 6 different schools across 3 countries participating in this event. Hang Up is fully CG short inspired by an MS Paint look rendered in Houdini. This short won Best in Time-Based Media. I am responsible for the character model, blocking animation (0:00 - 0:09) (0:23-0:25), some background monkeys, painted textures, and sound.